BIPPY - Overview

Platform: Plug-in (MAXSCRIPT & C#)

Platform: 3ds Max 2009-2011
Status: Released - Alpha
Address: www.GeoffSamuel.com/Projects_Files.php?proj=6


Bippy is a tool designed to help convert bone data onto a Biped.
The tool features several features to help speed up your workflow, such as:

  1. Complete MaxScript core, allowing for switching between any versions of 3ds Max 2008+ on either a 32 or 64 bit builds.
  2. Save and loading of custom biped naming conventions.
  3. Automatically creation and re-sizing of a biped model.
  4. Batch processing of multiple files.

The 1.9 version boasts preformace increases as well as a more stable approach to the transfer.

Download - Version 1.97

Bippy v1.97 can be downloaded here
The files should be un-ziped within the 3ds maxs\Scripts folder within the programes files in order to work.

BIPPY v1.9 Tutorial

I thought I might do a quick tutorial on how BIPPY was desinged to be used, and hopfuly help answer a few questions I've been having about it

BIPPY 1.95 is slated for release end of Febuary, more updates on that nearer the time.

BIPPY v1.9 tutorial from Geoff Samuel on Vimeo.

Video Tutorial

Here's a video tutorial on the use of BIPPY v1.9, Enjoy!

BIPPY v1.9 from Geoff Samuel on Vimeo.

Download - Version 1.9

Bippy can be downloaded here
The files should be un-ziped within the 3ds maxs\Scripts folder within the programes files in order to work.

Version 1.9 Released!!

Great news for anyone who needs to convert FBX bone data to 3ds max biped, BIPPY 1.9 is now released, open source and free to all.

The version fixes a lot of bugs, the main features are:

  1. Complete MaxScript core, allowing for switching between any versions of 3ds Max 2008+.
  2. Save and loading of custom biped naming conventions.
  3. Automatically creation and re-sizing of a biped model.
  4. Batch processing of multiple files.

Please be aware this is an alpha build, so they're maybe bugs and features not yet included and fully working yet.