pyMax Project gone live!

So my latest project is kind of a slow burner, embedding Python into 3ds max!
This is a natural progression for me, as I've been developing more and more python tools, I dont want to have to go back to C++ and port these libraries, so by embedding python in 3ds max, you can share libraries and tools across mulitple DCC applications with only a mapping for that particualr package!

It most likely it will take me the rest of the year to get to a "release" candidate as the bindings will be completely handled by hand, allowing for the best possible user experience, but if you would like to follow along, or even chip in an help me, please checkout the git repo at: